The world of Legend of Mir HispaRed continues to evolve and grow with every update. In this latest patch, we’ve rolled out powerful improvements across many systems, including skill reworks, new mage spells, critical damage changes, visual upgrades, and a series of fixes that enhance the overall game experience. Whether you’re deep into PvE or perfecting your class build, this update delivers fresh content and smoother gameplay for all.
New Mage Abilities: Tempest and DragonTornado
Two brand-new offensive skills have been added for Mage class players:
Tempest (Level 65): Summons a powerful storm over a selected area. The storm stays active for several seconds, damaging enemies caught inside and pushing them back with each impact. Perfect for controlling space during intense fights.
DragonTornado (Level 36): Unleashes a tornado shaped like a dragon that strikes an area, dealing damage to all nearby enemies and has a chance to knock them back. Visually stunning and highly effective in both PvE and PvP.
These skills expand the Mage’s control over the battlefield, offering more area damage and tactical tools.

Reworked Classic Skills
Several existing skills have been fully reworked to improve their mechanics and visuals:
MeteorShower (Mage): No longer requires targeting a specific enemy. You can now cast it freely, making it ideal for use in crowded areas. Its visual effects have also been upgraded to be more dynamic and impressive.
ShadowStep (Assassin): Now teleports the player behind the targeted enemy, placing them in an ideal spot to launch a follow-up attack. It’s faster and more tactical than before.
IceStorm (Mage): In addition to dealing damage, this skill now has a chance to inflict the Slow status, reducing the movement speed of affected enemies.
Combat Stats and Gameplay Balance
Several adjustments have been made to enhance the overall feel and depth of combat:
All characters now receive a base +5% CriticalRate and +20% CriticalDamage, increasing burst potential from the start.
Minion durability has been increased slightly to balance out the higher damage that most players can now inflict, ensuring that PvE remains challenging.
All in-game texts and descriptions related to CriticalRate and CriticalDamage have been updated for better clarity, helping players understand how these stats work together.
The drop rate of BenedictionOil from bosses and elite monsters has been increased, making this valuable item more accessible without losing its rarity.
Interface and Visual Enhancements
We’ve made several changes to the user interface to improve readability, immersion, and game clarity:
Every zone boss now displays a unique avatar in the target interface, making it easier to recognise and prepare for powerful encounters.
Colours in chat, system messages, and damage indicators have been adjusted to better differentiate types of information, improving visual clarity during busy moments.
The in-game help system has been updated with new images and accurate descriptions that reflect current content, making it more useful for new and returning players alike.
Important Fixes and Improvements
This patch also addresses a number of important bugs and gameplay issues:
Fixed a bug where Taoist Hiding buff would disappear when taking damage. The buff now works as intended and remains active when it should.
Fixed an issue with guild level-up mechanics, where XP from the previous level was not being deducted. The levelling process now works correctly and fairly for all guilds.
This update is all about making combat more exciting, skills more powerful, and systems more intuitive. Whether you’re casting devastating storms or slipping behind enemies in the shadows, these improvements aim to elevate your adventure and sharpen your edge.
See you in Mir — stronger, smarter, and better than ever!