The Legend Of Mir HispaRed – The New Age team has rolled out a new update packed with several important fixes and improvements aimed at optimising the gameplay experience and making it smoother and more engaging for all players. In this update, we’ve focused on adjusting various systems that impact both general gameplay and user experience, as well as introducing new tools to help players better manage their time and resources. Below is a detailed breakdown of the latest changes:
Background Music Fixes
One of the most noticeable issues reported by the community was the abrupt ending of background music tracks in certain areas, which disrupted immersion. We’ve fixed this issue, and now the music will play seamlessly without interruptions. This improvement enhances the atmosphere in the affected areas, making exploration and combat feel more immersive and enjoyable. Whether you’re battling enemies or wandering through new territories, the continuous music will elevate the overall game experience.
Loyalty System Repair for Fellows
We’ve addressed a bug that caused the loyalty of Fellows to be automatically repaired when using the “repair all” option for equipment. This issue was particularly frustrating for players who carefully managed the loyalty of their companions. With this fix, Fellow loyalty will no longer be affected by the repair all option, allowing you to better manage your resources and plan for long-term gameplay strategies. This change improves control over your companions and makes resource management more efficient.
Removal of the "Collect Gift" Option from InnKeeper NPCs
We have removed the “Collect Gift” option from InnKeeper NPCs, as it is now redundant due to recent game changes. This adjustment streamlines interactions with NPCs, reducing unnecessary steps and improving overall game flow. By simplifying these menus, players can enjoy a cleaner, more straightforward experience when interacting with NPCs, making gameplay more fluid and intuitive.
Redistribution of Repeatable and Daily Missions
To improve the coherence and accessibility of repeatable and daily missions, we’ve reorganised these tasks into groups that better align with the specific zones where they must be completed. This change makes it easier for players to identify where to complete each mission, improving clarity and reducing confusion when navigating through the various mission options. With this update, completing missions will feel more seamless and straightforward, enhancing the overall mission experience.
Optimisation of Collector Pets
To improve the efficiency of collector pets, we’ve adjusted the area in which they operate, reducing it from 11 to 9 cells. This change aims to increase the speed at which pets collect items, as the larger range previously caused them to waste time moving across a wide area. By reducing the range, item collection is now faster and more efficient, allowing players to gather resources more quickly without unnecessary delays. This is especially helpful during long battles or in areas with many items to collect.
New Command: @SERVERTIME
We’ve added a new command, @SERVERTIME, which allows players to check the exact server time in UTC format. This feature is especially useful for players participating in timed events or those in international communities. With this new tool, you’ll be able to better organise your in-game activities and ensure you don’t miss any important events, no matter where you are in the world.
Fewer Creatures Requiring Harvest for Drops
In this update, we have reduced the number of creatures that require the harvest action to collect drops. Now, most enemies will automatically drop materials upon being defeated, simplifying and speeding up the collection process. However, we have kept the harvest mechanic for certain key creatures, such as farm animals, where it remains essential for obtaining specific and valuable resources.
This adjustment is designed to improve the flow of the game, allowing players to gather materials more quickly and without unnecessary interruptions. At the same time, the harvest mechanic is preserved in situations where it remains relevant, providing a balance between efficiency and strategic depth.
Improved Locked Storage Interface
Previously, players couldn’t see the contents of their storage when it was locked, making inventory management more difficult. We’ve now updated the storage interface so that players can view its contents even when it’s locked. This enhancement improves planning and inventory management, allowing players to make informed decisions about their stored items without needing to unlock the storage first.
Revisiting Zone Boss Defences
After a thorough review of zone boss battles, we found that some bosses had defences that were too weak, making the encounters less challenging than intended. We’ve adjusted their defences to ensure that boss fights are more balanced and provide an appropriate challenge for players. With this improvement, bosses will now offer a more satisfying experience, requiring players to better coordinate and use more complex strategies to defeat them. This change enhances the depth of boss battles, making them more rewarding and engaging.
New NPC: Seer in CraftingVillage
We’ve introduced a new NPC in CraftingVillage called Seer. This NPC sells special one-use scrolls at a modest price, allowing players to check if multiple bosses are currently present in their respective zones. This tool is incredibly useful for players who want to fight bosses but don’t want to waste time travelling to empty zones. Now, you can plan your boss fights more efficiently, ensuring that you’re always prepared for battle when the bosses are available.
With these new fixes and improvements, Legend Of Mir HispaRed – The New Age continues to evolve, offering a more balanced, exciting, and efficient gaming experience. We’ll continue listening to our community and making the necessary adjustments to keep the game at its best. See you on the battlefield of Mir!