The Legend of Mir HispaRed team continues working hard to enhance the game and provide a smoother experience for all players. We have listened to your feedback and identified key areas that needed adjustments and improvements. This latest update brings a wide variety of changes, from spell reworks and system optimisations to interface corrections and boss behaviour fixes. Whether you’re exploring dungeons, managing your guild, or fighting powerful bosses, this patch includes something to make your adventure better. Here’s everything included in this update:
Magic and Spell Adjustments
Teleport spell for Wizard has been reworked. It no longer sends the user out of the dungeon. Instead, it now acts as a RandomTeleport, moving the player to a random spot within the current map. This will be especially helpful for players navigating tight dungeon spaces or trying to avoid nearby threats without being sent out of the action.
Taoist defensive spells now work correctly while Hidden. Using a defensive spell will no longer cancel the hiding effect, allowing Taoist players to stay protected and keep their stealth intact during dangerous situations.

Dungeon and Map Access Updates
SolanthusRuins4F map has been modified, allowing access to the OmaWarlord’s chamber. This opens up a new challenge for high-level players seeking rare loot and more intense encounters.
A new NPC has been added to SacredFoxHill for players to enter the SacredSpiritFox lair. Now players have easier access to this boss area directly from within the zone.
Minimap corrected for a floor in AntCave, now showing the proper layout. This small but useful fix improves navigation for players exploring that level.
Boss and Creature Updates
Increased EvilSpider elite count in RedValley, offering more challenge and reward. This update enhances farming and exploration opportunities in that region.
Fixed several bosses not respawning properly, ensuring that players can engage with these key encounters without issue.
Lowered general HP regeneration rate of zone bosses, making boss fights more balanced and less drawn out over time.
Improved AI of Gorath, reducing the number of teleport actions. This makes the boss encounter feel smoother and less chaotic.
Gorath, SnowWolfKing, and WoomaTyrant now teleport less frequently, improving the pacing and flow of battle against these major threats.
Fixed an attack from Gorath that caused him to become invisible, solving a frustrating visual bug during critical fights.
Auction and NPC Interface Fixes
TrustMerchant NPC auction order now sorted by oldest first in Consignment to make expired items easier to collect and manage.
New button added to TrustMerchant Consignment, allowing players to collect all expired items at once, saving time and reducing manual effort.
Fixed interface button overlap when expanding storage, improving usability and interface clarity when managing inventory capacity.
Crafting NPC interface spacing corrected for better button alignment and a cleaner crafting experience.
Crafting now works correctly even when inventory is full, as it now removes required items first before adding the crafted one. This prevents crafting interruptions and ensures a smoother process.
UI and Miscellaneous Fixes
Removed outdated content from the general Help section, cleaning up information and ensuring guidance is relevant.
Removed minimaps from very small areas where not needed, improving loading efficiency and map display.
Fixed TrustMerchant in CraftingVillage menu errors, ensuring all interaction options work properly.
Fixed Teleport NPC dialogue window closing unexpectedly, now it remains open until the interaction is fully completed.
Fixed Guild UI error when more than 18 members were present, ensuring correct display of guild interface regardless of size.
Fixed bug displaying pet mode status when pressing V with no minimap available, avoiding unnecessary UI confusion.
Fixed issue where using right-click to move mounts to inventory could fail to dismiss the fellow, improving pet and mount handling.
Item Stack and Inventory Improvements
EXPScroll stack limit increased from 20 to 1000 units. This change drastically reduces inventory clutter and makes scroll storage more efficient.
Fish stack size increased from 20 to 100. This is a welcome update for players who enjoy fishing or use fish frequently for crafting or feeding.
ServerStartTime command now displays both time and date, helping players track uptime and better plan their in-game activities.
Item purchase quantities in NPC shop screens have been adjusted, aligning numbers to the left to better support large quantities, especially when buying in bulk.
Thank You for Your Support!
Your reports and feedback help shape the future of Legend of Mir HispaRed. With your support, we continue refining every corner of the game—from dungeons and dailies to spells, events, and interface usability. We’re committed to making the world of Mir more immersive and enjoyable with each patch.
Whether you’re returning to test new systems, challenge revamped bosses, or simply enjoy a smoother interface, we hope these updates make your adventure richer and more exciting. Keep exploring, keep sharing your feedback, and together we’ll continue building a great experience.
See you in Mir!