The development team at Legend Of Mir HispaRed – The New Age is excited to announce a comprehensive update focusing on class balance, which will take effect today. This update is part of our ongoing commitment to ensuring that every class within the game remains competitive and enjoyable to play, providing a fair and balanced experience for all players.
Class balance is a critical aspect of any multiplayer game, as it directly impacts how players engage with each other and with the game’s content. In Legend Of Mir HispaRed – The New Age, we strive to create a dynamic environment where every class has the opportunity to shine, whether in PvE encounters, PvP battles, or cooperative gameplay. To achieve this, we have carefully reviewed and analysed the performance data of each class, taking into consideration player feedback, statistical outcomes, and the evolving meta.
The changes introduced today are aimed at addressing disparities that have been observed over time. Some classes may have felt underpowered in certain scenarios, while others might have dominated, leading to an uneven playing field. Our goal with these adjustments is to refine the balance, ensuring that each class can fulfil its intended role effectively while maintaining the diversity and depth that makes Legend Of Mir HispaRed – The New Age so engaging.
In this update, we have focused on the following key areas:
Skill Adjustments: We have made targeted changes to specific skills within each class. These adjustments aim to either enhance underperforming abilities or slightly tone down those that have proven to be overly powerful. This ensures that each skill contributes meaningfully to the class’s overall toolkit, encouraging strategic gameplay and thoughtful decision-making.
Mechanic Overhauls: In some cases, we have re-evaluated the underlying mechanics of certain abilities or class features. These changes are designed to improve the functionality and consistency of these mechanics, ensuring they align with the intended gameplay experience for each class.
Role Definition: A core part of this update is reinforcing the unique identity and role of each class. Whether your class excels in dealing damage, providing support, or controlling the battlefield, these changes will help emphasise those strengths, making your role within a team more distinct and impactful.
PvE and PvP Balance: Balancing for both PvE and PvP can be challenging, as the requirements for each mode differ. We have taken care to ensure that these changes benefit players across both PvE and PvP environments, allowing for a seamless transition between these two aspects of the game.
Below, you will find detailed tables outlining the specific changes that have been made to each class’s abilities:
Warrior
- Fencing
- Slaying
- Thrusting: +50% base damage
- HalfMoon: +50% base damage
- ShoulderDash
- TwinDrakeBlade: +50% base damage
- Entrapment
- HellFireSlash: move to lvl 33
- IceThrustSlash: move to lvl 34
- FlamingSword: +50% base damage
- LionRoar
- CrossHalfMoon: +50% base damage
- BladeAvalanche: +50% base damage
- ProtectionField
- BladeStorm: move to lvl 40
- Rage
- Fury
- CounterAttack
- BattleCry
- SliceNDice: +50% base damage
- SlashingBurst
- Berserker: move to lvl 53
- Massacre: move to lvl 55
- ImmortalSkin
Wizard
- FireBall
- Brainstorm
- Repulsion
- ElectricShock
- GreatFireBall
- HellFire
- ThunderBolt
- Teleport
- Blink
- FireBang
- FireWall: -5% x skill lvl
- Lightning
- FrostCrunch
- ThunderStorm
- MagicShield
- TurnUndead
- Vampirism
- IceStorm
- FlameDisruptor: -30% bonus no undead
- Mirroring
- FlameField
- FireBounce
- Blizzard
- MagicBooster
- MeteorShower
- MeteorStrike
- IceThrust
- ChainLightning
- StormEscape: +2% x skill lvl
Taoist
- Healing
- SpiritSword
- Poisoning
- SoulFireBall
- SummonSkeleton
- Hiding
- MassHiding
- SoulShield
- Revelation
- BlessedArmour
- EnergyRepulsor
- TrapHexagon
- Purification
- MassHealing
- UltimateEnhancer
- SummonShinsu
- Reincarnation
- SummonHolyDeva
- HealingCircle
- Curse
- Plague
- PoisonCloud
- PetEnhancer
- EnergyShield
- TaoExplosion
- SoulSiphon
Assassin
- FatalSword
- DoubleSlash: +50% base damage
- Haste
- FlashDash: +5% x skill lvl
- LightBody
- HeavenlySword: +5% x skill lvl
- FireBurst
- DragonFury: move to lvl 32
- Trap
- PoisonSword: +5% x skill lvl
- DragonClaw: move to lvl 35
- MoonLight: +5% x skill lvl
- MPEater
- ShadowStep
- SwiftFeet
- VampiricTouch
- DarkBody: +5% x skill lvl
- Hemorrhage: +50% base damage
- MoonMist
- CrescentSlash: +50% base damage
- CatTongue
- BloodLust
Archer
- Focus
- StraightShot
- MentalState
- DoubleShot
- Meditation
- ElementalShot
- ExplosiveTrap
- Concentration
- VampireShot
- SummonVampire
- BackStep
- DelayedExplosion
- ElementalBarrier
- BindingShot
- SummonToad
- FrostShot
- PoisonShot
- Stonetrap
- CrippleShot
- SummonSnakes
- NapalmShot
- OneWithNature
- SummonBear
- MatterConflux
- DragonShot
- FrenzyFlash
- BlazingShot
- Portal
Monk
- Qigong
- Celerity
- TrigramPalm: +5% x skill lvl
- SpiritPalm: +5% x skill lvl
- AgniTouch: move to lvl 29
- Stronghold
- DharmaStrike: +50% base damage
- Repeal
- SacredBell
- Exploit
- ZenShift
- SpiritStrength
- VajraStrike: +50% base damage
- MaelstromPulse: Mana cost reduction
- SpiritVortex
- IndraSmash: +50% base damage
- AgniStrike: +50% base damage
- ZenithStrike: +50% base damage
We understand that changes to class balance can be a significant adjustment for players, and we encourage you to explore these updates with an open mind. We believe these changes will contribute positively to the game’s overall balance, creating a more engaging and competitive environment.
As always, we remain dedicated to monitoring the impact of these changes closely. Our team will continue to gather data and listen to player feedback to ensure that the game remains fun and balanced for everyone. We appreciate your ongoing support and look forward to seeing how these adjustments enhance your experience in Legend Of Mir HispaRed – The New Age. Get ready to explore new strategies and tactics in your adventures, and we’ll see you on the battlefield of Mir!