The world of Legend of Mir HispaRed continues to evolve as we refine systems, correct unexpected issues and strengthen protections to ensure fair play for every member of the community. This update introduces a complete and long-planned anti-macro system, several important gameplay corrections and a series of improvements across NPCs, skills, items and bosses. Each adjustment aims to create a more balanced, transparent and enjoyable experience for all players, regardless of their level or playstyle.
A New Anti-Macro System to Maintain Fair Gameplay
After extensive internal testing, the new anti-macro and anti-bot system has now been activated. Its purpose is to prevent players from gaining advantages through automated tools and to ensure that all progression comes from active participation. At certain moments, the system will prompt the player to confirm they are present. Failure to respond correctly will stop automated behaviour and prevent unfair gains.
This system has been designed with legitimate gameplay in mind. Players who are fishing, mining or remaining inside a SafeZone will not be affected under any circumstances. These activities are intended to be calm, passive and safe, and therefore are exempt from verification. This balance protects honest players while targeting abusive behaviour.
Adjustments to Tool Usage During Combat
Some classes were previously able to cast abilities while holding fishing rods or mining picks, which did not match the intended design of the game. To restore consistency, all classes are now prevented from using combat abilities when these tools are equipped. This ensures a clearer separation between gathering actions and combat situations, removing unintended advantages and making class mechanics behave more predictably.
This adjustment also improves clarity for newer players, as tools now operate strictly as tools, without influencing combat or magical abilities in any scenario.
Improvements and Fixes to the Multilanguage System
Following the recent introduction of the multilanguage system, several issues were identified in text strings, NPC dialogues and certain interactive behaviours. These problems have now been corrected so that both Spanish and English versions function smoothly and consistently across all supported content.
This refinement strengthens one of the server’s most important modern features and ensures a polished experience for all players.
Corrections to Skills and Learning Requirements
The archer ability MatterConflux displayed an incorrect level requirement in its learning book, causing confusion for players attempting to unlock it. This has now been fixed so that the displayed level matches the actual gameplay requirement.
This correction ensures accuracy in progression and avoids unnecessary issues during skill development.
Item Icon Display Fixes in the Durability Panel
A visual error prevented the icons for Shields, Shoulders and Earrings from appearing correctly in the durability panel. This problem has now been resolved, and all equipment icons display properly.
With this fix, gear management becomes clearer and more reliable, especially for players who frequently adjust or refine their equipment.
Fix for the Teleport Death Visual Issue
A long-standing issue caused players who died while using teleportation skills to appear standing instead of lying dead, making it impossible for others to target them for resurrection.
This problem has now been fully corrected, and the appropriate death animation will always display as intended.
Global Tax System for SabukWall Conquest
The tax system linked to the conquest of SabukWall has been corrected. From now on, all repairs, item purchases and reforging actions throughout the game world will correctly apply the tax values set by the guild that controls the city.
This change restores the intended strategic and economic importance of SabukWall.
Updated Visuals for ShieldDealer NPCs
To avoid confusion with other merchants, the appearance of the ShieldDealer NPCs has been updated once again. The new design provides a clearer distinction, making it easier for players to locate shield-related services in towns and villages.
This update contributes to a more organised and readable environment for all players.
Behaviour Improvements for Several Zone Bosses
Some bosses exhibited irregular behaviour when using teleportation abilities, which resulted in inconsistent combat patterns. These behaviours have now been corrected so that each boss follows its intended design.
This enhances the stability of high-level encounters and ensures battles remain fair and predictable for all classes and party setups.