A major update has just arrived to Legend of Mir HispaRed, bringing with it a wide range of enhancements across magic, combat mechanics, interface visuals and monster balancing. This patch includes new high-impact spells, reworked skills, more intuitive systems and preparations for future gear expansion. Whether you’re a seasoned player or just stepping into the world of Mir, these changes are sure to affect your gameplay experience.
Below, we detail everything included in this release.
New Spells for Mages – Tempest and DragonTornado
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Two powerful offensive spells have been introduced for mages, giving players more area control and strategic options during combat.
Tempest (Level 65):
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Creates a magical storm over a fixed area.
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Deals continuous damage over time to all enemies within.
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Enemies may be pushed backwards, disrupting their position.
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Useful for controlling zones and defending objectives.
DragonTornado (Level 36):
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Summons a tornado in the form of a fire dragon.
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Damages all enemies in the area and may push them back.
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Its training progression has been fixed to function correctly.
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A visually dramatic and effective spell for mid-level mages.
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Skill Reworks – Improved Flow and Effectiveness
Several classic skills have been redesigned to feel more intuitive and impactful, with clearer mechanics and improved animations.
MeteorShower (Mage):
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Now uses free casting without needing a direct target.
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Easier to use and more adaptable in open combat.
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The spell now features enhanced visual effects.
ShadowStep (Assassin):
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Instantly moves the player behind their selected target.
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Great for initiating combat or positioning for critical hits.
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Adds a tactical layer to close-range playstyles.
IceStorm (Mage):
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Now has a chance to apply the Slow status effect.
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Slows enemy movement and increases crowd control value.
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Adds versatility to a previously straightforward spell.
SpiritPalm (Monk):
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Corrected an issue where it failed to apply red poison.
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Now behaves as expected and applies poison reliably on hit.
Critical Stats Adjustment – Global Power Boost
To improve combat consistency and increase excitement in battle, all player characters now receive the following stat bonuses by default:
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+5% Critical Rate
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+20% Critical Damage
This boost affects all classes equally, encouraging more aggressive and rewarding combat encounters. To support this change, all in-game descriptions and guides related to critical stats have been revised:
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Tooltip explanations have been updated.
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Key terminology has been simplified.
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The relationship between critical rate and damage is now clearer.
User Interface and Help System Improvements
We’ve made several improvements to the game’s interface to provide players with clearer feedback and easier access to helpful information.
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The in-game help system has been fully updated.
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New images have been added.
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All sections have been revised.
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Navigation and understanding are now smoother.
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The chat interface, system messages and damage indicators now use new colour schemes.
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Better contrast for combat messages.
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Easier to follow key alerts during action.
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Custom avatars have been added for each zone boss.
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These appear in the boss UI when targeting them.
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Helps visually distinguish each boss more clearly.
Bug Fixes and Gameplay Stability
This patch also includes several bug fixes that improve skill logic and general system behaviour.
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The Hiding buff no longer disappears when the player receives damage.
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The buff will now remain active unless explicitly removed.
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DragonTornado now trains and levels correctly as intended.
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Overall performance and consistency in skill use has been improved.
New Equipment Types – Coming Soon
The system has been prepared for the future release of four new item slots, allowing for more diverse builds and equipment strategies:
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Earring
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Shoulder
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Shield
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Wings
To support this expansion, 36 new NPCs have been added throughout 15 cities. These NPCs will serve various functions related to these upcoming item types. Be sure to explore the cities and discover them in advance of their activation.
Monster Spawn and Elite Balance Changes
Monster density and elite presence in the game world have been adjusted to provide more consistent pacing and increased activity during exploration and grinding.
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Elite respawn timers reduced from 60 minutes to 30 minutes.
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The number of elite monsters has been increased across many areas.
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General monster spawn rates have been revised and increased.
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Most zones now feature a noticeably higher creature density.
Additionally, the drop rate of BenedictionOil has been increased for elite and boss-type monsters, making this rare item more reliably farmable.
TrustMerchant and Guild System Fixes
Two key systems have received corrections to ensure smoother trading and fairer progression.
TrustMerchant System:
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Direct sale items now remain listed for 168 days.
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Auction listings now last 3 days.
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Provides more stability and clarity to item trading.
Guild Levelling:
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Fixed a bug where EXP from previous levels was not being removed.
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Guilds now correctly consume experience upon levelling up.
Looking Ahead – This Is Just the Beginning
This update represents a key moment in the continued evolution of Legend of Mir HispaRed. With more dynamic spells, better monster interactions, and preparations for powerful new gear, the world of Mir is becoming more alive and rewarding every day.
These changes are part of a broader effort to keep improving the player experience — and more is on the way.
Stay ready. Stay sharp. The next chapter is just around the corner.